rowan rabe . ink

Category: Video Games

  • An utopia defined by free real estate

    An utopia defined by free real estate

    (I’m not posting the Tim and Eric meme.)

    Once a church stood here. But I’ve deconstructed it, scavenged it for my own use, pick the island clean of resources, and even used it as a dump for my volcanic ash and beach sand seriously I can only make so much glass waste, and not a soul or a ‘mon is harmed. It’s abandoned. It’s free real estate. What a relief, that such islands exist, there to be scoured clean of resources and left with the trash, and that nobody is harmed or dispossessed. Ethically clean.

    The blank eyes of the devouring maw that sucks up all of value.

    I am sinking far too much time into Pokopia. Well, I feel as though I am–I see some of the elaborate builds people did within the first week of release and wonder if I should invest more time. This middling time-sinking feels the ultimate waste — either go into it fully or don’t at all. But that’s always been my problem — obsession with optimization to the point of paralysis, do it all or don’t do it at all, do it right or don’t bother. Even if it’s a damn video game. Somebody years ago on the internet said “Do not treat games like homework,” and it has stuck with me. This means not forcing oneself to finish games one really is not feeling, nor getting into a perfectionist snit. When it stops being intrinsically fun, the value is lost.

    (I’m well aware how familiar this (bonus: ‘this’ is about Book of the New Sun) sounds. I can’t be arsed right now to explain how it’s different; it just is and everybody damn well knows it.)

    Video games are tricky, especially games with a creative element like Pokopia or, oh, Minecraft is next to come to mind, or games that require strategy. There is a creative element in playing them that goes far beyond simple consumption of Funko Pops or whatever. It is the relationship between the brickmaker* and the architect. To be generative within the milieu that is already established (example: to be one of the most influential Pokopia build gurus) means a time commitment to a very deliberate and intense delve into somebody else’s product, something that does take considerable time and dedication. The Serebii Pokopia controversy lays bare the exhaustive labor that comes of being The Authority on a game–clearly, it is labor, it has value, otherwise why would people try to (1) appropriate it and (2) avoid it. This is the literary critic who has built their career around one author, writ with a more populist bent. It is painstaking, exacting work, the sort we acknowledge with the title ‘doctor’, and not undeservedly. This is something adjacent to science, but within this analogy God is the game creator(s), and we are laboring tirelessly to understand their design. Part of the sale point of the game is the mystery that was created, left to be enjoyed on levels from just-dicking-around (hi) to excavation and cataloguing, experimenting. But games have always been ‘pointless’ and yet what we live for, something that compels us as much as art.

    The game designers, however, designed their worlds for maximum engagement and enjoyment–this means a universal constant of (ultimate) fair play, of getting out what you put in being guaranteed if you stick with it. “God” or whoever is responsible for this ‘real world’ was not so generous. The game is rigged not to be rigged against you. It certainly is rigged for you, which gives one a sense of effortless agency.

    I’ve talked about the idea of future-nostalgia, also within the context of a video game that gives me an immense sense of peace. Pokopia is this soft post-apocalypse dream manifest — an empty world, green, cleansed, healed from the excesses of former civilization but retaining many of the fruits of that excess. The payment has already been made and we the innocent Pokemon are here to collect and rebuild. There is enough housing–more than enough, for each person to have their own customized space. While this isn’t in Pokopia as much of an issue there are jobs, ‘places’, for everybody; everybody gets to contribute in a meaningful way, best according to their talents. The world has room. And it is eight billion of us all dreaming of a world scoured clean of probably seven billion of our fellow humans, eight billion overlapping dream worlds in 7/8 of which you are in the way.

    That is something I notice with a lot of ‘cozy’ games, a lot of speculative-utopian settings: there’s a damn lot less of us humans taking up space, resources, jobs, making traffic. And there are few enough humans that each person has a chance to be known as an individual, in some capacity, by a community, has a ‘place’ for their talents and interests. This is the world dreamed of by the person who sends out hundreds of job applications to get no response, who cannot find work in their degree field, who cannot afford a home, who cannot get noticed or published or discovered or an audience and can only pray for the capricious selection of virality to make them one of the ones who made it. But we want this already-done, not a decision we had to make or an atrocity we had to commit–that is the key cozy component.

    It is what the pioneers who went West were promised — an empty world, a canvas that has already been broken in and made hospitable by a previous people, except in the case of the real American West the “people” were not as gone as the pioneers were led to believe. I was reading about the Donner Party again (my Libby hold for The Indifferent Stars Above finally came available after some weeks) which is possibly the clearest illustration of the dire risk taken by families striking out west–basically, the worst that could happen, did happen. This is supposedly my blood, these people (Westward pioneers, not the Donners), and yet I find myself questioning if I would have the stomach to risk such a fate, or if I would have stayed east of the Mississippi, or, going further back, in Europe. It is hindsight that tells me this “open land”, this massive safety valve for the discontent of the masses, was not actually free real estate but seized from a dispossessed people who were cleared out with genocide and disease to make room for the white influx. Whether or not the first wave of disease was intentional or not is immaterial; it happened. I understand why the pioneers reacted with rage when they got to the promised land and found it taken. They had indeed been lied to–sold a bill of goods. They had risked and lost immensely for that lie. They were indeed brave, they did hold up their end of the bargain. But no disappointment, no pain, excuses taking it out on an innocent party. The overwhelming bone-deep feeling of ‘it’s not fair!’ does not excuse harm done to others. Coexistence would have been one thing, a compromise, but they wanted what was promised–what, indeed, is owed to every person, what every person deserves, freedom, self-sufficiency, dignity, but cannot be seized from an innocent other if you lack it. But rage for elites thousands of miles and years away by wagon doesn’t have much of an outlet; it tends to boil over onto what is closest, what manifests the ‘obstacle’, what, if only it did not exist, would make the world perfect. The fly in the ointment, the other person laying down a boundary. If I had the knowledge of history I would have migrated acknowledging that I was an immigrant into somebody else’s land, not pushing into terra incognita, and would make my calculations knowing this. And, had I migrated late enough in history, it would indeed be a (relatively) cleared-out frontier; all that unpleasantness would be in the past and I could reason that me not going west was not going to bring those Indians back to life. I can understand the bitterness of people who do awful things at being vilified; later generations get to recoil from what was done to ensure their current hegemony or prosperity and pretend they would never, while reaping the benefits. People are awfully eager to bury the hatchet when things have already shaken out in their favor–because they get to be technically right (eye for an eye makes the whole world blind and all that) as well as sitting safely in a position of material advantage.

    I will bet in a generation or so Israel will be all over itself to apologize for the genocide its ancestors committed, but, oh well, what is done is done, and here we Israelis are in a Gaza that was ethnically cleansed to make room for us. A people being very contrite from their wadi bungalows and seaside condos. I know this because my own people did it and I find it exhausting, the land acknowledgements and all that. Either give the land back or shut up; at least conservatives are being honest when they say they do not intend to make right. It is very convenient to have a cultural belief that contriteness after the fact erases the burden of sin. It is a belief rooted in truth–that the past is past, and cannot be changed, and we are flawed–but who benefits?

    We’ve (white Americans) also overpopulated such that we can’t just go back from where we came from–Europe (the world, really) hasn’t the capacity or desire to absorb all of us, as Americans looking to expatriate in this political climate are finding out. So, yes, there is nothing to be done, the guilty parties either got their cosmic justice or never will, and it all works out rather neatly because the sins are in the past. 仕方がない.

    We’re still dreaming of the frontier–just an ethical frontier, where this time the former occupants really are all gone and have left behind a world of ruins upon which to build a new society. The self-poisoning excesses of the former society killed them, ultimately, but we (the future people) benefit from the hyper-accumulation they’ve left behind. It’s all out there to be salvaged. The infrastructure and general world-shaping that was barely keeping up with an overpopulation is, transplanted to this new, much smaller population, abundance for all. Much as Marx argued that industrial capitalism must precede communism, hyper-exploitation and excess set up the infrastructure for a comfortable post-scarcity. The evil’s been done, the bill paid, and we the innocent current generation inherit Elysium. And we are truly innocent–we did not do any of the misdeeds of the past, did not commit the sins of our fathers–but we must acknowledge also that we benefit. Those who ‘lost’ the conflict and might be owed something have been buried by clean, healing time, the slate wiped clean.

    So, you can find a church and deconstruct it brick by brick, move it to your own homestead, and what you’ve done is entirely a creative act, dispossessing nobody–indeed, an act of redemption, of recycling, of thrift and industriousness. The people who originally built the church are conveniently gone to allow that. And there is excess for everybody, and the world was allowed to heal from its accumulation, but we get the benefits.

    ————

    *All my fire Pokemon: I told you to get to work on firing bricks and you’re just lounging around; when there is clay in the community box that means SOMEBODY needs to step up. I don’t have this much trouble with the concrete mixers or the furnaces**; somehow Pokemon know that raw materials laid out beside them mean it’s time to step up.

    **It’s also the fire Pokemon. They’re good about the furnaces. I have to drag them by the ear to the community box and show them up close and very specifically that there is clay waiting to be fired, and yes, the community box is usually right next to the furnaces, so they’re clearly walking past the entire setup with selective vision. The recycling Pokemon ignoring the trash in the community box also need to step up or I need to deputize Scyther*** to be an enforcer because he’s clearly the only one who checks the damn box.

    ***I put logs in the community box and it is always Scyther who is on top of it. Thank you, Scyther, specifically; I hope you have a good day.

  • Auditory Madeleines: part whatever

    Auditory Madeleines: part whatever

    I’m becoming convinced there are certain songs I need to relegate to a certain period in my life. Or–only listen to them when I want to recall a certain period. I have heard The Eagles multiple times since childhood and the reaction I had in Okawachiyama was exceptionally strong given the contrast between rural Kyushu and the Texas Panhandle.

    New Animal Crossing: New Horizons update came out. Crafted something for the first time in years and the crafting ‘sounds’ whipped me back to March 2020 so hard I had to just sit with it a while.

    Images you can hear. It is two-thousand-fucking-twenty. (Screenshot: Animal Crossing, New Horizons, showing off product of DIY.)

    March 2020 sucked. And yet I felt only nostalgia thinking on it, a distant sense of pain. Almost, for a moment, wanting to go back. Maybe because I wish I could have done the past six years over in a lot of ways.

    The Suika Game sequel (Suika Game Planet) also came out, and that piano theme that plays in the background whipped me back to 2023 so hard I was sitting in a daze remembering being in Yodobashi Camera in Hakata, late on a weekday night, watching an impromptu Suika Game tournament being held on one of the display TVs in an otherwise dead department store. This was not the first time I had played the game — it had gone viral just before I had left for Japan, and had played a lot of it back in California right before going. I played a lot in my apartment in Fukuoka late at night. It was still Yodobashi Hakata I was thrown back to. I had hardly played it in the time after. I am, as I type, undoing the force and clarity of that memory, sitting on the couch while my partner plays and getting the song back into my skull; something is being re-written, something is being lost. Not completely lost, but the force of recollection is no longer making me freeze.

    The gentle smiles of the fruits are as the sakura*, the pastels as the morning frost.

    As an aside: this did make me laugh out loud, which gets credit, even if it is a cheap laugh:

    *Ephemeral. Mono no aware (物の哀れ), what have you.

  • Possesses power

    Christmas at the childhood home, which means a lot of lazing about. I catch that Hobbit-like tendency to generally overindulge, in food and in indolence. This also takes the form of not checking the news to torment myself with goings-on that I cannot do a damn thing about, not today. I am one of those people who live too much in the mind who–while I am intellectually aware it is not and therefore torture myself for it–feels doomscrolling like to activism, awareness like to action.

    All going according to custom past few days–I’ve been comfortably pillowed by the sand–but this morning I got a push notification of Breaking News.

    It’s tedious to announce, with some flourish, as though it would make any difference if I could be arsed, that I put the phone down after some confirmation of what, exactly, happened, made coffee, and played vidya instead. “Instead.” Instead of what? Self-flagellation is just narcissism with its back turned. What the Odonians on Anarres would call “egoizing”, or performative. I’m not going out protesting, which, while it may arguably have once pushed policy, and may even now act as PR for the American intellectual-worldly class in showing the world there are Americans who Do Not Approve of the actions of our government (I doubt The World gives a shit), seems to have no effect on this regime. Feeling bad about that inaction doesn’t make it any better, in a moral sense.

    And yet I wonder…

    ———–

    Of course I hit this part of the game today.

    Elder Simon: It exposes the deception of the Church–that its doctrine is founded upon lies.
    Ramza: A book?
    Elder Simon: That is why we fear it so, and have kept it hidden since the beginning… Heed me well, Ramza. This book possesses power. How you use this power is your decision… and your burden.

    -from Final Fantasy Tactics: The Ivalice Chronicles

    (I don’t even have to explain this; you can guess exactly what is going on in the narrative if you’ve ever, once in your life, consumed narrative media.)

    This is so typical of the intellectual writer-ly class, the sort of person who likes video games enough to write them, or books, or movies or what-have-you: the idea that ideas and Truth have such inherent power that they can change everything just by being revealed. If you are the sort of person who is in thrall to ideas this is bone-deep truth. But even the most rarefied of the intellectual class limits itself to hemming and hawing and acknowledging if this Truth negatively impacts their material conditi0ns. No, I do not know if I am talking about Elder Simon-the-character or the writers of FFT or the players of games; everybody in that feels culpable. Even within the context of the game that “truth” is going to come escorted at the barrel of a gun**.

    But here I am reminded of why I have a fondness for this game:

    “But Ajora was apparently more than just a religious founder. He was a saboteur who infiltrated enemy states to collect information and sow disorder. Ajora was a spy, dispatched to the Holy Ydoran Empire by a rival state. His teachings, the faith they inspired, and the influence he wielded were but contrivances to enact the downfall of the empire, orchestrated from within its borders by Ajora himself. Germonique wrote of him: “As the founder of a new religion with a rising number of followers, Ajora was seen as no more than a nuisance to the empire. But to the slaves and the destitute, who suffered most under imperial rule, the fair treatment and equal opportunities espoused by Ajora appeared as a ray of hope, and he as their savior.”

    Scriptures of Germonique, or: that powerful book of Truth Elder Simon was going on about

    There is acknowledgement of the fact that it is by appealing to material conditions that one makes a movement. I haven’t much sympathy for an Empire-as-entity (i.e. not individual people in that empire against whom atrocities of opportunity are committed) that is undermined this way; I don’t give sympathy to the target because the intent of the opposing power was their own imperial gain, but I don’t respect that opposing power, either, other than on an strategic level. Is that opposing empire a “liberator”? Sure, to the people who materially benefit, but the opposing empire gets no moral accolade for acting on its own interests. Don’t run an empire on a fundamental inequality, then, if not because it is wrong in a moral sense, then only because it is strategically unsound on a century-scale. All you can hope for the people is that there is more net material justice in distribution of resources and ‘rights’ as a result–that the burden of the underclass of humanity is lightened, and not just shifted to another part of the underclass.

    This sort of we’re-the-good-guys-actually justification is what I’m talking about:

    Meanwhile on Reddit (link is image)

    Both of these things are be true:

    1. Maduro was a dictator who stole elections, and the people of Venezuela would just as soon see him gone.
    2. The United States materially benefits from “seeing Maduro gone” (which is really just a pretense for invasion). It is not doing this out of a desire to set things right, and may well make things materially worse for the people of Venezuela.

    Venezuela has oil. North Korea does not. That’s it. That is all, total, and sum, what is motivating the US. Never look to the smokescreens and platitudes of empire. If this magically somehow ‘liberates’ people along the way, I am glad, truly, for those people. But I’ll never consider the US liberators or a force of ‘good’. If things go well for the people of Venezuela it is the whim of chance, the struggle of the people themselves–not the benevolence of the US–that is to thank.

    I do not think things will go well.

    I’m a Millennial American. My coming-of-political-awareness was defined by Afghanistan and Iraq. Of course I am biased toward pessimism. May time prove me wrong, and if and when it does, I will have no share of joy or pride to share with the American military.

    *The Dispossessed by Ursula K. Le Guin — I firmly maintain performing awareness is a self-indulgent, attention-as-absolution-seeking activity, so it fits within the Odonian idea of “egoizing”.

    **I have spent a great deal of time grinding my white mages to be able to carry guns–which, in an ironic way, is a skill of the orator class, or the class of battlefield persuasion.

  • Through a lens familiarly

    A continuation, I reckon, of a re-read of Stephen Fry’s Greek myths, certainly not because Hades II had a recent full release or anything so puerile as that, though this time I’m all the way at the Odyssey.

    Telemachus, son-of-Odysseus, looks just like his old man–a “chip off the old block” as Helen-via-the relentlessly-English-Fry puts it. That is the reaction he gets when meeting anybody who knew his father — immediate, reflexive, almost awe. Telemachus at this point in the story does not remember his father, as the latter was summoned to the Trojan campaign when the former was but an infant. But, from birth, in his mother’s eyes, the ghost of his father hovers over him and everything he does.

    I was struck by how familiar this was–this was a motif in my own life.

    That was common enough when I was growing up close to the small town where he grew up, visiting often. This is a small town in a “small state”, in the sense that it is a rural state and everybody seems to know or have connection to each other who has lived there long enough. It was not a recognition I anticipated I would get ever again once I had moved out of that temporal and geographical sphere. Yet, as fate had it, one of the administrators in my department at a world-class school in a world-class city knew my father in childhood. One Christmas party I was chatting with her and my mentor when she said, seemingly out of nowhere, “You look so much like your father.” (My mentor, who knew my roots were deeply rural, was shocked–I had not told him happenstance had placed an old family friend from another world in our little department in our massive school.) It was unbidden, a burst that comes of no longer being able to hold something back, from being overwhelmed by a thought. I have spent a lot of time thinking about that encounter. I was an anachronism, a powerful anchor for nostalgia, well out of time. I wish I recall what I had been saying, or what my facial expression had been, or what I had been wearing. Something to clue me in to what, precisely, was the last straw.

    I was an adult when I first saw a photograph of my father in his youth, in his high school yearbook. Time had not yet masculinized him as much as it had when I knew him, or even saw photographs in college, and I felt I was looking at a photograph of myself. Me, a bit broader in jaw in shoulder, a bit more heavy of bone, but even dressed the same was I was for my senior photographs in black suit and tie.

    Those gasping reactions I used to get from people who knew my dad — “You look exactly like your father” — are a time-limited state of being-understood. People who see me through the lens of him will die out and should the fates favor me to live that long there will come a time when no-one on earth will see me by my resemblance to my father; or, rather, the people who knew my father before they knew me–who see me in the context of him as the primary relation–will die off. This does not feel like losing “myself” but it is a loss of a link. A loss of a function as a mirror, which can reveal things about oneself by comparison. Not all it reveals will be flattering, but it will be worth thinking about, if I have the courage to do it with an honest mind. The resemblances are not merely physical. I’ll leave it at that.

    Not all are familiar with the dynamics of rural areas — large geographical swaths with small populations, small state capitals, small universities, the same institutions in huge populated states but writ small where everyone seems to know everyone else. The offices that require geographical distribution — doctors, professors, lawyers, the sort of office where you need a baseline of X practitioners per X unit land regardless of population density–that create a small pond for some large fish. The setting of the Odyssey, a collection of city-states we now think of as “Greek” largely, would have been similar — there is room for each large personality to become well-known. I am reminded of Dunbar’s number here — that each person can remember maybe 150 people intimately, regardless of the population density in which they live, and at lower densities the odds favor somebody-knowing-somebody-who-knows-you.

    I had thought in coming to California I had forfeited any likelihood I would be evaluated through the prism of family. It is liberating. Alienation often is. But alienation is decontextualizing, and I have an inordinate respect for context, for understanding a person through their place in the matrix of relationships that created them. Maybe that is why I so like multi-generational epics.

  • Queen Bitch

    Apropos of nothing, certainly not video games that just came out or anything of the sort, I’ve been re-reading Stephen Fry’s Greek myths anthologies, and I encountered what is, somehow, the old-queeniest thing I’ve read in a while*:

    I am very fond of [Hera] and, while I am sure I would stammer, blush and swallow awkwardly in her presence, she finds in me a devoted admirer. She gave the gods gravity, heft and the immeasurable gift of what the Romans called auctoritis. If that makes her seem a spoilsport, well, sometimes sport needs to be spoiled and the children called in from the playground.

    –Stephen Fry, Mythos

    God keep you, Mr. Fry.

    Also completely unrelated: I still can’t get Supergiant to confirm his voice was supposed to be this:

    (Every time he opens his mouth I hear “Tell me, Melinoë…”)

    But seriously, I love his nasaly, queeny voice.

    *and I’ve been reading In Search of Lost Time